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Coat Check — Memory & Thinking

Memory & Thinking

Coat Check

Return each guest’s item by matching it to its illustrated ticket.

The curtain is about to rise. A shell marks one hook, a lyre the next. Study the cloaks, hats and scarves on the rail, then hand the guest the ticket for the piece they ask for.

Made for a proper session.

  • Ticket Match: study the rack at your own pace, then recall one item after the curtains close.
  • Hanger Exchange: track a requested garment through visible swaps while its ticket signs stay fixed.
  • Three, four or six hooks; eighteen claims per run and up to four viewable exchanges on the hardest rail.
  • Eighteen named garments and twelve illustrated emblems use distinct shapes as well as colours.

Play at your own pace. The practice round shows the first move.